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READERS | The Anti-Christs' Most Dangerous Mask, The Needy Time-Wasting Idiot and other demon-people roles

During every period of high demonic activity, demons nearly always employ human collaborators to serve as "distractions to [my] forward progress" in life. One form of distraction is an on-rush of conversation solicited by people with "serious" issues and concerns that only I can address, which always come via text or chat. Two perfect examples of similar, related activity previously posted to this blog include: "I think I'm finally getting to him" "I think I'm finally getting to him," Part Two In addition to those accounts, this post describes two others. I'm posting them to notate the two most common roles filled by those who participate: namely, the Angel of Light and the Needy Time-Wasting Idiot. NOTE | These two titles are mine, and were not provided by demons; however, they do summarize their respective roles, and are based on the descriptions that were provided by demons. Yes, there is a pattern used over and o...

Demonic weapons stored, deployed in mouth—and possibly hidden in the second dimension

They are everywhere as it is—and, I mean everywhere, even in your own skin [ see   Demonic weapon/implant emerges from forearm and strikes pancreas ]. Demon people have long traded their original body parts to make room for them [ see   Demons perform surgical operation on Long to install weapon that may have hurt Scratchen ], and, now, are storing and deploying them from their mouths: Mouth-stored and deployed demonic weapons are hard to catch in media, requiring close and prolonged proximity to a weapons-bearer and, unfortunately, a weapon, too How the particular demonic weapons shown protruding from the bearer's mouth operates is not yet clear; determining how a weapon may operate based on the operation of other weapons that look similar isn't always reliable, as many look very similar (especially at the early stages of deployment), but operate very differently, and serve different purposes. It's not uncommon to mistake a demonic entity for a demonic weapon or vic...

Second upside-down laundry-basket demon

Piles of clothes in your home is, at best, unsightly and unhygienic; at worst, it's deadly—at least during periods of high demonic activity, as this latest image of a snarling, fanged demon (below) hanging upside-down in a laundry basket mere inches from where I sleep (not to mention the myriad of other images like it) can attest: In my laundry basket, upside-down, the bone-white face of a snarling demon It may not seem to be a very strange place to expect to find demons when you consider some of the other places they can be found [ see Strangest things, places demons possess ]; and, even less so when you consider the reasoning behind their choice of possession: Clothing is made of light, malleable fabrics.  That makes it easier for a demon to possess, say, a T-shirt, versus, say, a block of metal. Clothing is strong. This is material to any demon that intends to make physical, tangible interaction in this world that requires certain degrees of strength; and, it is vi...

TECH | Histogram equalization using Apple Metal Performance Shaders and more...

There are a lot of developers (or would-be developers) interested in finding a foothold in the world of Apple Metal, but are stymied from the start by lack of adequate documentation and simple examples. While Apple's claim that MetalKit was built just for those developers, it has failed to provide sample code comprehensible to the newbie. A dark room, as it appears in the Camera app for iPhone The same room, after applying the histogram equalization Metal Performance Shader This post should remedy that by showing beginners how to use MetalKit to display video frames from the camera on iPhone using Metal, both with Metal Performance Shaders (pre-packaged code) and Metal Shaders (hand-coded). The first app uses the histogram equalization Metal Performance Shader; the second app uses a Metal pass-through shader only. A steep learning curve for all image-processing frameworks—vImage, OpenGL, etc—is what is extending the development time for Chroma (an app I...