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Showing posts from December 4, 2015

VID | Demonic Lightning Bug

Update on January 7th, 2017 I performed a few edits on the first still frame shown in this post ( below )—mostly sharpening, with some tweaks to the levels of a desaturated copy, which I applied as a luminosity-adjustment layer to the original. The result was an increased understanding of the entities intent, which you can now see embedded in my forearm, close to my elbow: Enhancements to this still frame shows the entity embedding itself into my arm—not just landing on top of it I can't say for sure what it was doing; but, based on images showing deposits of cloaked metal, shaped like this bug and many other perfectly symmetrical shapes (wheeled spokes, etc.), it is probably depositing something either on me or in me. The original post (unfinished) A video made just tonight shows what looks like—at first—a ball of light launching straight out of my back, swirling around my head, and then slowly landing on my arm; at the end, a close-up reveals the sol...

PICS | Orlock features resurface sans moving camera

As demonstrated dozens of times on this blog, most demonic activity that can't be seen by human eyes unaided can be captured by shooting digital video of a possessed subject (usually a person) during a period of high demonic activity while the camera and/or the subject is moving (even though this causes blurriness), and then skimming the video frame-by-frame, examining each one for demons and the like. Images acquired using this technique were posted most recently to  GALLERY | New demon faces, weapons . Although the non-demonic elements in the frame are blurred by the motion of either the camera or the subject, the demonic elements are quite clear. The reason has to do with the differences between the light reflected from non-cloaked and cloaked matter. The light from non-cloaked (or visible-to-the-naked-eye) matter is dense, and, when a camera or subject is in-motion, a higher concentration of light is swept across the camera sensor, which causes smearing (or a motion blu...