Skull disfigured in just two days in sucker demon attacks

New photos reveal the aftermath of yet another attack by sucker demons, which, for several days, have been piercing the skin and bone of my head with their hot, needle-like appendages, causing deformities to my skull and constant pain (see also Voices Demons use sucker demons to deform skull, bore holes).
The insertion of a sucker demon's hot, needle-like appendage disfigured bone and burned skin tissue
For over three days, I have been fending off the near-constant attacks of these worm-like demons, who were ordered by the Voices Demons to "masturbate a hole in my 'noggin." The Voices Demons have eluded to this eventuality for years; and, now that it has come to pass, one can only dread how the other threats that they have issued will play out.
Deformities in my skull caused by sucker demons are evident
Since a cloaked sucker demon cannot be seen or felt—except under certain circumstances—I had to wait until I felt the tell-tale burning of its hot, needle-like appendage before prying them off of me with pinched fingers, which crackled as they came into contact. It was partly effective, even though my scalp is dotted with red pinpoint scabs leftover from failed attempts to penetrate the skin.
Pinpoint red marks indicate failed attempts by the sucker demons to insert the above-described appendage
Although the attacks have escalated ten-fold over the past several days, it is now evident that sucker demons have been at work for quite some time. Three years ago, I noticed through the thin skin of my eyes that holes had been bored into the bone that comprises my eye sockets. I also noticed that the shape of my head had changed rapidly; comparing photographs just a month-and-a-half apart confirmed that for me:
December 2008, immediately before incarceration by the Voices Demons
March 2012, after three years of incarceration by Voices Demons
Less than two months later, after Voices Demons escalate sucker-demon attacks
At the time, I was unaware of any entity other than the Voices Demons. (I had not yet been made aware that they were affiliated with the demons of my childhood, as they billed themselves as good spirits at first, in spite of their abusive acts). As a result, I could not make a determination as to the cause.

Apparently, just like there are side effects from having been drained of blood while I sleep—also done by sucker demons per the direction of the Voices Demons—which makes me feel tired and weak—there are side effects to having your bone tissue pierced by a sucker demon's cloak and whatever-you-call-it that enables it to move through sheets, clothing and walls, specifically, mutilated bone tissue. What was once a smooth páte is now riddled with large bumps made of bone beneath the skin. The sight with the most visible skin damage is especially raised.
Raised and deformed bone underneath the scabbed and burned site of sucker-demon drilling
I can only imagine what has been done to the brain tissue underneath.
UPCOMING | Video showing sucker demons attached to my skull, while anchored to the ceiling from above.
In addition to mutating bone, a sucker demon can temporarily soften it. If you grab one in order to get it off you or out of your bed, and grab it hard enough to penetrate its outer gelatinous skin (which is really, really hard) an energy that you can feel shoots up your hand and arm. Insodoing, your nerves stop functioning and your muscles go slack. If you keep trying to squeeze, your bones will pop.

Voices Demons announce specifics of plan to cause insanity

According to the Voices Demons, who are adamant about posting any information that could lead to defenses against the attacks of other demons, such as the information provided, announced one of the specifics of their ongoing plan to cause insanity.

They said that, "By masturbating on you seven times a night, every night, for eight months, we can make you crazy."
NOTE | Masturbating is their commonly used, oddball substitute for a verb describing an egregious act. In this case, it mean to cause a sleep disturbance. Their reason for doing this is intentionally withheld by the Voices Demons, who likely will reveal it at a time when my knowledge of the reason, when combined with a history of being inundated by its constant usage, will have the most negative impact.
I'm not sure what they have in mind as far as sleep disturbances go; but, I specifically remember waking up suddenly in a jolt last October, and feeling an all-too-familiar tingling sensation throughout my body, which always feels quite unnerving, and leaves me feeling fearful. These jolts occur right after falling asleep, and they've happened all of my life. What was different last fall is that, when I opened my eyes after being jolted awake, a demon was towering over me, bearing a wicked grin that indicated—without words—that he was the one responsible for this "sleep disturbance" all of those years.

I am also not sure whether such research exists and is accessible in order to verify that claim; but, I don't even want them to try it.

Electrical conductivity of electronic device affects cloaked demon's ability to maintain contact with human skin

The electrical conductivity of an electronic device's surface may determine whether the electricity circulating through it will shock a cloaked demon that has grabbed onto a human, and therefore affect their ability to retain such contact. If true, this will debunk the theory that a cloaked demon must pass through an electronic device in order to expose themselves to electrical shock, as described in Sucker demons interfere with electronics on contact, spark when crushed.

The new theory is that, by touching surfaces on an electrical device that conduct electricity, such as a touchscreen, they will be shocked. It would explain why touching a laptop has no effect on the laptop or the demon, while a small cellphone with a touchscreen, which uses disruptions to the low-level electric flow run through its surface in order to detect and pinpoint your touch.

In other words, it means they have to be grounded, and also means that they are physical in all respects.

The observation leading to this revised theory on how electricity affects a cloaked demon was made after a demon had extended its arm today and touched my head and eye in order to burn them.

A still frame from a video capturing a demon extending its arm around a corner,
maybe to use whatever device he has in his hands on me
Usually, rubbing the area suddenly with your fingertips will sometimes—but not always—temporarily break the connection, and, even then, only partially; the break does not feel clean, and almost immediately resumes at full strength. Any break is invariably accompanied by a soft snap, and feels like you broke through a piece of confetti string.

This time, instead of my fingertips, I tried to knock the demon off of my with my cellphone. Touching the demon with its back side (the side that has the battery cover on it) did nothing; the cellphone went right through the appendage, while the demon maintained his punishing grip. Touching it with the front side—where the touchscreen is—resulted in a louder pop, and the connection was completely severed and did not resume.

It may be important to note that the cellphone was connected via USB to my laptop, and that my laptop was plugged into its wall charger. In addition, I was grounded; but, I am not sure whether the demon was.

What is not known is how much electricity the demon was exposed to, and what the threshold level of exposure to electricity is for a demon or whether the susceptibility to electricity varies depending on whether the demon is cloaked.

DRAFT (NO PEEKING): Extensive damage to eyes, glasses stolen

After 'masturbating' on my eyesight all day and night long yesterday, the demons stole my glasses, too. Consequently, work on a computer is difficult today.
NOTE | 'Masturbate' or 'masturbating' is the Voices Demons word choice for causing me physical pain or injury, and is used with the intention of making it sound or feel like it is my fault.
That shouldn't make much of a difference, considering that I am nearsighted—or, at least I was; but, now, there are one-and-a-half computer screens in front of me (not literally), and that happened overnight.

My only option is VMC for getting an eye doctor's examination, which almost puts me between a rock and hard place (see Santa Clara Valley Medical Center staff tied to demons).

On or around the day the Voices Demons announced that they were going to blind me—the announcement that launched this blog, in fact (see Demon attacks)—I would record on video my face whenever a demon put its hand (or whatever) on (or in) my eye, which is one method of blinding me and punishing me at the same time (see Cloaked sucker demon sent to punish caught on video, burns head for more on my interaction with these demons on a day-to-day basis, as it relates to punishment).

(Another method might be inducing diabetes, which was the stated goal of the gang-stalkers in 2006. After Paul Casey and Julie Hoene ended their occupation of my home that summer (see Night of the Gun Chase, coming soon), I found a vial of insulin in some of their belongings they left behind, confirming enough for me that they had intended to make good on that threat at some point.)

For awhile, that would stop it; and, I have many a recording of just my face while working or trying to relax. But, now that have seen that no one is trying to stop them, it no longer works.

The video in Left eye focus of demonic assault, video shows red marks on skin and demon responsible shows the tell-tale signs of a cloaked demon—a marked distortion in the chroma (or color noise) floating in the air, which always accompanies demonic activity—a distortion in the shape of an arm, or other appendage, wrapped around the side of my face and attached to my eye.
NOTE | Unlike the chroma on video, this chroma is also visible to the naked eye. On video, however, the chroma from demonic activity is more pronounced; so, as a demon moves through the chroma field, it wraps around his otherwise invisible body, creating the shape of the demon. A perfect example of this can be found on the video in the above-referenced blog.
[Tongues touching Scratchen's eyes]




Some demonic animals feel "fuzzy," numb hand

Some demonic animals feel "fuzzy" and cool when you pass your hand through them.

That's right: <i>through them</i>. You'll probably never get close enough to a wild animal of the demonic variety to touch it when it's not partially cloaked.

That was certainly the case tonight, when I noticed an undulating grayish-black haze around the edge of my bed, and then reached for it.

When I touched it, I felt the familiar cool, windy sensation of a demonic animal's cloak,by the usual fuzziness that numbs your hand.

I was first introduced to these types of creatures in August 2011 (see http://vimeo.com/m/3821328), and they were frequent guests in my apartment until December. They were also common in my and my childhood home.

Based on my experience only, I am guessing that they are not intended to be here; rather, I think they slip through with a sloppy traveling demon (kind of like when you let flies into the house because you didn't shut the door quick enough).

I should have known that they might be around because the place they come from has a very distinct odor (like St. Louis, a city in which I otherwise adore).

All day long I could smell the same smell from before that accompanies them.

Now, if I could just remember which demon it is that let's them in.

AUDIO | Listen to voices demons' assault on the mind

The following audio files are demonstrative of a voices demons' attack on the mind, and contain conversations between the Voice Demons I face and their human collaborators.
Original Processed
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2012-04-19 00:07:49 (9 MB)
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recording199883037 (QT).m4a
2012-040-904 12:59:22 (8 MB)
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2012-040-904 12:59:22 (8 MB)
These recordings were made in a noisy environment, and from a distance. As a result, they may be difficult to hear without wearing in-ear headphones, and within a quiet environment. Clean-up efforts are underway, so please check back periodically.

Clicks, pops and squeaks in videos are actually demon chatter

Demons not only come in miniature sizes, but from places with very different environments, where, for example, air pressure and its chemical makeup may require a different way of projecting sound than we are used to (think dolphins and whales).

The speech in this audio clip matches what I thought was just noise in VIDEO TIMELINE | Hobgoblin Demon Jumps on Bed and in VIDEO TIMELINE | Miniature Hobgoblin Demon Hops Past Camera.

But, unlike animals under the sea, some demons live (or work) at different speeds. This may be because their ability (or preference) to alter the flow of time around them—some speak so slow that they sound like a rumble when recorded, while some speak so fast they sound like a squeak.

In this original recording of the Voices Demons conversing with humans somewhere in my apartment (the attic?), you can hear a rustling sound that sounds like my hand moving across the trackpad on my MacBook Air; but, when played at a slowed rate, lowered pitch, amplified and cleaned of some of the background noise, it reveals much more than a squeak:


The demon repeats the same remark made in the recording of a secret conversation, in which Danny Napolitan says, "Fucking fag!" It is also repeated in another recording on this blog and in Noise Harassment on Vimeo.

Demons: 'We own this town'

The Voices Demons reminded me today—as they do quite often—that they "own this town," namely, San Jose, and that, by using their alleged connections to the Bay Area police agencies, I would be brought back immediately if I ever tried to "escape."
NOTE | Certain police officers have indicated their involvement with—or at least their awareness of—Voices Demons and the like by using demonic vernacular (see [link]), which is the way all humans indicate their complicity with the demonic agenda to intimidate a demons' target.
Now that they are overtly and routinely violent, they must have felt it necessary to broach the topic yet again. Just before then, they moved a toilet sitting outside my former landlord's house into my path while I was carrying a moving box (see Demons can and do move walls to cause injury). The result was a lot of pain, as well as a scrape with swelling on the lower part of my right knee—one of the Voices Demons most often targeted part of my body:

Demons routinely move things in my path—including walls—to cause injury 
Aside from the obvious implications, such as corruption and kidnapping, their warning also implies that the demons now tormenting me day and night cannot, or will not, travel beyond the boundaries of the Bay Area.

The reach of a Voices Demon was first discussed in Characteristics of the voice of a Voices Demon. Nothing in this latest threat suggests that the limited-range theory presented in that blog post is incorrect, which is that a person harassed by Voices Demon can distance themselves far enough from a Voices Demon to break the connection. I have already determined this for myself.

But, it's not just their connections they could use; in my case, it's simply a matter of law that would apply to any law enforcement agency in any state without the complication of certain questions.

In April 2006, I was arrested for presenting a stolen check to a bank, which simply did not happen, and which was set up by the Voices Demons themselves (hear the secret recording of a conversation of two persons discussing the demons' plan to incarcerate me for life in prison or a mental institution, even before any crime was alleged to have been committed by me, ever). Back then, in my ignorance and inexperience (not that any knowledge would have mattered), and based on the way things were going and were likely to continue going (see Gang-stalkers warned of upcoming violence, death), I pled no contest in a plea deal to avoid a costly trial and prison time—or worse, as defense attorney Kenneth Pinto warned me at the time that I "wouldn't last an hour in prison."

The plea deal specified five years of formal probation, which severely restricts the distance I can travel, and all-too-conveniently keeps me in range of the Voices Demons that not-so-coincidentally appeared just before I was arrested for the first time in my life. If I left the Bay Area—and the range of the Voices Demons—criminal proceedings could be instituted that would empower any law enforcement agency in any state to extradite me back to California if they found me.

This is not an uncommon occurrence in the Bay Area. In fact, it's a widely known tactic for keeping someone within the Voices Demons' "sphere of influence," particularly in the gay community, where not only is it relatively easy to find persons in the criminal justice system biased enough to bend rules or break laws or otherwise exercise their discretion against a person, but is safe to assume that familial and other social connections to that person are weak at best. A plague of riffraff in all sectors of every industry helps, too (I'm pointing to the bank teller and the "victim" here).




TECHNOLOGY | Remove color-banding from iMovie '11 web video exports

To eliminate the color banding in an iMovie '11 video exported with Quicktime using H.264-compressed (or MPEG-4) compression, export the movie instead using the high-quality Apple ProRes 422 compression type; then, convert it with Quicktime Player X using the 480p format for the same high quality Apple ProRes 422 compression affords, while meeting the size-limitation and compression-type limits imposed by the video sharing sites you use.

Color banding is the most common problem in videos exported by iMovie '11 to video-sharing web sites, such YouTube, Facebook and Vimeo, using its Share feature; this also applies to iMovie '11 video exported with Quicktime using the H.264 compression type. It appears as thick bands of color instead of a smooth, tapering gradient in portions of an image where light recedes into shadow or when one color blends into another.

Videos exported by iMovie '11 using H.264 compression result in color-banding
Unfortunately, the most commonly used compression type for video on the web that iMovie '11 supports is H.264 (or MPEG-4). This may seem odd for anyone who knows that web videos exported by iMovie purportedly use the same Quicktime rendering engine used by Quicktime Player X to export desktop movies; even still, web movies exported by iMovie '11 look as if the color-bit depth was reduced from millions of colors to thousands.

You can eliminate color-banding by exporting your iMovie '11 video using one of the higher quality compression type Quicktime offers, namely, Apple ProRes 422; however, the size of the exported movie will probably exceed the limitations imposed by most video-sharing sites, including YouTube, Vimeo and Facebook—sites to which iMovie '11 provides direct uploads. Even without this limitation, the lengthy download times will likely frustrate your online audience.
DOWNLOAD | Apple ProApps Quicktime Codex v1.0.1 and unpkg
Fortunately, Quicktime Player X can export movies with the same high-quality afforded by Apple ProRes 422 compression, even while maintaining the smaller size of H.264 (or MPEG-4) compression. Quicktime Player X can even export the movie in a format compatible with the aforementioned sites, as, strangely enough, it uses H.264 (or MPEG-4) compression.

To produce a high-quality, low-size movie using Quicktime Player X with iMovie '11:
  1. On the Share menu in iMovie '11, click Export using Quicktime, and then click the Options button, making sure that Movie to Quicktime Movie is selected on the Export drop-down menu first.

  1. To use Apple ProRes 422 (HQ) compression, click the Settings buttons, which located in the Video area, and then select Apple ProRes 422 (HQ) on the Compression Type drop-down menu. Click OK.
Use the Quicktime Apple ProRes 422 (HQ) compression type
  1. Next, click the Filter button, also located in the Video area, and then select the CIE RGB option on both the Source profile and Destination profile drop-down menus.
  1. Open the exported movie in Quicktime Player X, and then export it using the 480p format.
Color-banding is eliminated in the movie exported by Quicktime Player X using the 480p format—which also H.264-compressed—while retaining the high quality of Apple ProRes 422 and relatively small size of MPEG-4
The result is a H.264-compressed, Apple ProRes 422 (HQ)-quality video (in other words, you now have a movie that looks as good as the high-quality (but too-large) Apple ProRes 422 (HQ) version, while retaining the file size and compatibility of an MPEG-4-compressed movie).
NOTE | One reader, namely, kiplanttnoreply@blogger.com, had the following suggestion: As explained by Carlos Gonzalez, here is how to install the ProRes codec and others: "The problem is iMovie and Quicktime default codecs, probably the AIC (Apple Intermediate Codec) and iMovie itself, which export to 8-bit format only. You can get the ProApps QuickTime Codecs v1.0.1 from Apple. To get the codecs from this package, download and use the free app unplugand then copy them to Macintosh HD -> Library -> QuickTime to see a radical difference.

Sucker demon caught on video tangling sheets

A sucker demon, which looks identical to the one in Oliver Conceals a Sucker Demon, slithered in-and-out of my sheets and clothes yesterday, and is shown in a video, sling-shotting out from behind my makeshift pillow, after messing with my blankets, which similar to Demon Pulls, Shakes Pillow. In that video, a small, man-skeleton-like creature is shown on video yanking on my pillow as I try adjust it.


ALSO:
SEE on VIMEO

Small as these things might seem—particularly, considering the other demonic antics I've endured—they  have taken a huge toll on my health, not to mention the tax this has placed on my mind overall.

These two videos were only made about six months apart; but, every night since, I have been deprived of sleep in this way. As a consequence, I have aged 10 years in less than three.

This is not just a random consequence of the demons' actions—demons that can kill me at a moment's notice; rather, it is the specific intent. Not only do they announce this intent—as well as others—on a daily basis, they have a specific use for it.

Voices Demons use sucker demons to deform, bore holes in skull

Every night for at least 6 months, spider-like sucker demons have been 'biting' the same spot on the back of my head with a needle-like appendage that feels like it penetrates through the skin, as described in [blog]. They are a cross between the 'eye spiders' presented in [blog] and the snake-like sucker demons presented on this blog.

The Voices Demons order them to do this, and they claim that they are creating a hole in my brain, similar to a lobotomy or the holes left by certain kinds of illegal street drugs. They call it, "masturbating a hole in [my] 'noggin."

The effects are now visible on the surface of my scalp, where the skin is scabbed and burnt:

The drill site, which is surrounded by deformities in the topography of my skull

Sucker demons deform skeletal tissue when anchored to body

Sucker demons' frequent and prolonged anchoring to my skull caused deformities
Surrounding the location of the drill site, for lack of a better term, are deformities in the once-smooth topography of my skull, which were visible in less than six months time.

These are not the only abnormalities in my skull. Cartilage has been removed from my nose, nerves have been damaged or cut in my face, muscle tissue has been degraded in key areas on my face (apparently, these creatures break muscle down somehow—probably by cutting nerves), and holes have already been drilled in my eye sockets. Scars from surgical incisions—from surgeries I know nothing about—can be found inside my noise, mouth and eye sockets.

They have also, just to be themselves (or, "make a point"), removed a childhood dog-bite scar from around my mouth, replaced it with a different looking one, and then put it back again, multiple times.

Once, they told me to look in the mirror; when I did, had hair one minute, but not the next. Nearly six years later, I found out that the hairs were individual sucker demons.

TIP | Blending Quicktime Video Layers to Penetrate Demon Cloaks

NOTE | This post is unfinished, but should provide enough information for even a novice to use effectively. Check back for updates.

SEE ALSO | Read Blending Quicktime video layers perfect contrast in low-light environments for tips on brightening videos shot in near-darkness without altering its realism.

The same video-filtering technique used in law enforcement surveillance cameras can be employed for the purposes of capturing hard-to-see demonic activity using Quicktime layer blending.

Capturing demons on camera is a near impossible challenge to overcome due, in part, to their physical attributes and abilities and other characteristics which they use to avoid such detection. There are several factors that make it almost impossible to capture on camera what you can see with your own eyes. These are three of those factors that the video technique discussed in this post helps to circumvent:
  • Speed. Some demons move quickly, particularly the smaller variety, some of which actually move into a different time flow when they move (this is part-and-parcel to their cloaking ability). In Demonic Peep-Eye, a small (uncloaked) demon can be seen running lightning fast up to a small hole drilled in a lid, mounted over the lens of my camera. After peeping inside, he speeds off at a rate so fast that only a few frames capture his image. If it hadn't been for its curiosity, I am sure I would never know this demon exists.
  • Camouflage. Demons can blend (or camouflage) with almost any object that even remotely resembles, from any angle, a part of their body, their clothing, or overall body shape. In Blanket demon blends face with bedspread, the blanket demon superimposes a semi-transparent version of his face over a ruffled bedspread, which had been slowly molded into various features of his face; in Spectre of Death blends with shadow and window shade, the Spectre of Death blends the white features of his head with the white window shades, and his black cloak with the shadow underneath. For a full discussion of demonic blending, read Demon camouflaging illustrated in Chico o Vieja.
  • Transparency and darkness. Demons almost invariably appear in the dark—at least the ones that I have met—and are usually cloaked (or semi-transparent), as well. In Sucker Demon, Cloaked (below), a sucker demon slinks down the back of my head and neck in a partially cloaked state. You can barely see it in the unfiltered video; but, with the technique described in this post, you can see it quite readily.

Change the Graphics Mode property to notPatXor of the original video layer

Add a new layer below the original and change its Blending Mode property to blend
NOTE | Set the Transparency property of each layer to 100%.
Sometimes, this technique also reveals demons that are blending with other objects, as shown below:

A demon of the white-masked, black-cloaked variety blends seamlessly with my hand and cellphone—while it's moving

The original (unfiltered) still frame
The above example is not just a coincidence, as the demon appears in every single frame my hand and cellphone does (view left-to-right, top-to-bottom):

Now that a hidden demon has been found, a variety of demon can be labeled because there is an existing photo of an identical-looking demon:

The demon in this photograph was compared to the one above,
resulting in a determination that these two demons are of the same variety.
The video's distinct rendering of the demon's features clearly define it as the variety of demon, above, in they both wear black cloaks, stand about 3 to 4.5" feet high, and wear garish white masks.

Before, with just the one photo, it could not be determined whether the lone demon was unique among all other demons, or whether it was one among many. Now, it could be that there are only two; but, based on my experience, similarly dressed demons that are the same shape and size generally are many. (If, however, the demon isn't dressed in something ceremonial or formal or uniform-like—and you haven't seen any others like it before—then it is probably one of kind).
NOTE | It is possible that the white masks are actually faces.
In the meantime, you can view the movie file to which the cloak-penetrating technique was applied; and, here's a couple of photos of both the original and post-processed movie and screen shots of the Quicktime video layer and blending mode settings, as applied in MetaHoot, a metadata property editor for Quicktime movies (available for Mac OS X only).

Transfer Modes
The term transfer mode may be considered as a generic term encompassing three different transfer mode types. Each has to do with the way source pixels interact with destination pixels during drawing, painting, erasing, filling, and copying operations. The three types of transfer mode are as follows:
  • Boolean Pattern Mode. Boolean pattern modes apply to line drawing, framing, painting, erasing, and filling operations. 
  • Boolean Source Mode. Boolean source modes apply to text drawing and copying operations. 
  • Arithmetic Source Mode. Arithmetic source modes apply to drawing (including text drawing), painting, and copying operations.

Boolean Source Modes
The Boolean source modes are the equivalent in text drawing and copying to the Boolean pattern mode used for non-text drawing, painting, filling, and erasing operations.
The relevant constants are srcCopy, srcOr, srcXor, srcBic, notSrcCopy, notSrcOr, notSrcXor, and notSrcBic. The additional non-standard mode grayishTextOr is useful for drawing text in deactivated or disabled user interface objects. (This mode is considered non-standard because it is not stored in pictures and printing with it is undefined.)
srcCopy
If the source is black, apply the foreground color to the destination; if the source is white, apply the background color; otherwise apply weighted portions of the foreground and background colors.
srcOr
If the source is black, apply the foreground color to the destination; if the source is white, do nothing; otherwise apply weighted portions of the foreground color.
srcXor
If the source is black, invert the destination (this operation is undefined for a colored destination). Otherwise, do nothing.
srcBic
If the source is black, apply the background color to the destination. If the source is white, do nothing. Otherwise, apply weighted portions of the background color.
notSrcCopy
If the source is white, apply the foreground color to the destination; if the source is black, apply the background color; otherwise apply weighted portions of the foreground and background colors.
notSrcOr
If the source is white, apply the foreground color to the destination; if the source is black, do nothing; otherwise apply weighted portions of the foreground color.
notSrcXor
If the source is white, invert the destination (this operation is undefined for a colored destination pixel). Otherwise, do nothing.
notSrcBic
If the source is white, apply the background color to the destination. If the source is black, do nothing. Otherwise, apply weighted portions of the background color.
Boolean Pattern Modes
Pattern modes may be set as pen transfer modes in the graphics port using the PenMode function. The modes are represented by eight constants, each of which relates to a specific Boolean operation (COPY, OR, XOR, and BIC (for bit clear)) and their inverse variants.
The effects of these modes are best explained assuming a 1-bit (black-and-white) environment in which the foreground colour is black and the background colour is white. The following lists the pattern modes and describes the effect of source pixels on destination pixels in such an environment.
Pattern Mode
Action On Destination Pixel
If source pixel is black
If source pixel is white
patCopy
Apply foreground colour.
Apply background colour.
patOr
Apply foreground colour.
Leave alone.
patXor
Invert.
Leave alone.
patBic
Apply background colour.
Leave alone.
notPatCopy
Apply background colour.
Apply foreground colour.
notPatOr
Leave alone.
Force black.
notPatXor
Leave alone.
Invert.
notPatBic
Leave alone.
Apply background colour.

These effects are illustrated at Fig 4. Note particularly that patCopy causes the destination pixels to be completely over-written. patCopy is the transfer mode initially set in the graphics port.

12image04.gif



Text dimming
grayishTextOr
Dim the destination. If in color, replace it with a blend of the foreground and background; if black-and-white, replace it with dithered black and white. This mode is used primarily for text.

Highlighting
Highlighting
hilite
Replace the background color with the highlight color.
hilitetransfermode
Replace the background color with the highlight color.

Arithmetic Source Modes
Arithmetic source modes may be set in the graphics port, and may be passed as parameters in QuickDraw functions for copying pixel images.
Arithmetic source modes perform arithmetic operations on the values of the red, green and blue components of the source and destination pixels. Because they work with RGB colours rather than colour table indexes, arithmetic transfer modes produce predictable results on indexed devices. The arithmetic source modes and their effects in a colour environment are as follows:

Constant
Value
Description
blend
32
Destination pixel is replaced with a blend of the source and destination pixel colours. Revert to srcCopy mode if the destination is a bitmap or 1-bit pixel image.
addPin
33
Destination pixel is replaced with the sum of the source and destination pixel colours up to a maximum allowable value. Revert to srcBic mode if the destination is a bitmap or 1-bit pixel image.
addOver
34
Destination pixel is replaced with the sum of the source and destination pixel colours, but if the value of the red, green or blue component exceeds 65,536, then subtract 65,536 from that value. Revert to srcXor mode if the destination is a bitmap or 1-bit pixel image.
subPin
35
Destination pixel is replaced with the difference of the source and destination pixel colours, but not less than a minimum allowable value. Revert to srcOr mode if the destination is a bitmap or 1-bit pixel image.
transparent
36
Source and destination pixel are replaced with the source pixel if the source pixel is not equal to the background colour.
addMax
37
Destination pixel is replaced with the colour containing the greater saturation of each of the RGB components of the source and destination pixels. Revert to srcBic mode if the destination is a bitmap or 1-bit pixel image.
subOver
38
Destination pixel is replaced with the difference of the source and destination pixel colours, but if the value of the red, green or blue is less than 0, add the negative result to 65,536. Revert to srcXor mode if the destination is a bitmap or 1-bit pixel image.
adMin
39
Destination pixel is replaced with the colour containing the lesser saturation of each of the RGB components of the source and destination pixels. Revert to srcOr mode if the destination is a bitmap or 1-bit pixel image.

Add Dithering to Transfer Modes
ditherCopy
Replace the destination with a dither mix of the source and destination.

Transparent mode
transparent
Replace the destination with the source if the source is not equal to the background.